Despite the big push by Microsoft for Xbox One X, Spencer noted that "the majority of our consoles that are sold next year will be [Xbox One S]".
"As far as I'm aware, there is nothing that offers the combination of power and performance at the price that we're doing right now [with Xbox One X]. We had 42 games, 22 of them with console exclusivity that I could put on-stage that all are games where you could see the dates for them and when they're coming", Spencer said. It's a little bit easier when you have a fixed spec, when you think about Xbox, Xbox One S, and Xbox One X. And you think of the variable specs of the PC space, so you're taking a fixed-spec PowerPC emulator and then moving it over to run on PC, so there's a lot of work there.
In an interview with BusinessInsider, when asked if the Xbox One X will be making Microsoft a profit, Phil Spencer has flatly answered "No".
Another important element of this is that, over time, the price of components for any hardware come down, and this should be no different for the Xbox One X. This is to say, the economics of selling hardware, in this case Xbox One X, should get better for Microsoft over time.
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During the presentation, Spencer also announced that the device has 12GB of RAM, compared to 8GB of PS4 Pro, and 6 teraflops graphics processing power compared to Sony's 4.12.
Spencer has also confirmed that first and third-party original Xbox games would be backwards compatible.
Ybarra replied back to a fan asking if the current Software Development Kit for the Xbox One X is complete or are they still working on it. The console is expensive simply because it is powerful, even when compared to the PlayStation 4 Pro.
With every new generation of console released, the old one gets left behind. With a 2.1 GHz 8-core AMD chip, the Sony console is slightly behind the 2.3 GHz 8-core AMD CPU that Microsoft's newest console uses.